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#synfig

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How to make income online with 2D/3D animations.

Step 1. Ask #Huggingchat to generate your script
Step 2. Make a storyboard in #krita
Step 3. Edit your assests in #Krita #GIMP #ImageMagick
Step 4. Create your animation in #blender #OpenSCAD #freecad #Friction #synfig #pencil2d #Glaxnimate #FFmpeg
Step 5. Put it all together in #kdenlive #shotcut #flowblade #natron
Step 6. Upload your video to #odysee
Step 7. Promote your content on #mastodon #peertube #pixelfed #xmpp #matrix #irc

I have so many bits and pieces of Python code to modify #Synfig files that I put them together into a library. This is the first release: sangfroid version 0.1 liverpool 1:

pypi.org/project/sangfroid/

The easiest way to install it is "pip install sangfroid". There is documentation at RTD:

sangfroid.readthedocs.io/

As a demonstration which is also useful, installing sangfroid gives you a script called bywords which times the appearance of words in an animation based on a subtitle file.

sangfroid isn’t perfect but it does the things I need to do. Thus, development may stop here, excepting bug fixes. But if anyone’s interested in helping, we can develop it further.

There are two methods for creating 2D animations in Linux.

The first method requires that you draw or sketch each pose on separate layers. Applications like #Krita #Pencil2D #Inkscape and #GIMP utilize this method.
docs.krita.org/en/user_manual/
discuss.pencil2d.org/t/remembe

The second method requires your animation to use "bones" for rigging. Applications like #Synfig or #Blender utilizes this method.
wiki.synfig.org/Doc:Walk_Cycle
synfig.readthedocs.io/en/lates

I had been handling these as four separate video textures, but it's just too confusing to manage, especially since they really need to be synchronized.

Kdenlive to the rescue: I just used the transform effect to assemble them into a single video texture, and then adjust all the textures to read from this. Synchronization is then just set up in this video file, making the Blender part much less hassle.

These have been through a lot. The two larger screens were animated by Timothee Giet. Then I created the two touchpanel displays using Inkscape and ffmpeg. And I fixed the timing and framerate on them using Kdenlive earlier. Now I'm taking the PNG streams and reassembling them to get them synced properly.

:lunatics:​​:inkscape:​​:kdenlive:​​:blender: #Lunatics #Kdenlive #Blender #Synfig #Inkscape

Have been lost in editing and animation for the last week. More about #videoEditing later but what's up with #LinuxAnimation scene? I've spent long weeks learning #Synfig, which is more like FreeCAD ('do it exactly like that, or else!'), then easily switched to #Enve after a couple of tutorials, only it's abandoned. Then Glaxnimate is horrible (sorry not sorry) but integrated into video editors somehow? There is also Wick but it's aimed at coders more, I already have manim for that ;)