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#androidstudio

2 posts2 participants1 post today
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@eniko +9001%

I can totally agree with that.

  • Espechally knowing how Apple is shafting and milking iOS devs already and that it makes look Steam amd Gaben like fucking Saints!

NGL, Both Valve and Apple are value-removing middlemen, but whilst there are alternatives to Steam and Steam has compelling features for which it's fans are willing to pay, Apple's iOS is a horrible walled garden that tries to literally squeeze devs knowing that on Android piracy is rampant and that Apple is the only way to sell premium apps / games for a one-time-purchase!

  • Same reason as yours is why I'd rather develop for RHEL, SLES/SLED, Oracle Linux and god forbid Solaris than Windows and/or macOS because at least Red Hat, Suse and Oracle will give developers free license keys and want them to develop for their platforms!

  • Similarly: Android Studio is free (and whilst I hate Windows and dislike VisualStudio, in theory even the free versions and a one-time-purchase garbage Windows Key would allow development and testing it!)...

Kinda sad Apple does hamfist code-signing their way or the highway because at face value it could be a good move were it not contingent on haven a signature as a dev blessed by Apple.

  • Cuz this basically makes macOS & iOS as unfriendly to homebrew as modern Videogames Consoles...

je voulais faire une disposition #ergol pour clavier tactile #android mais je pige pas pourquoi #androidstudio ne veut pas faire démarrer le système virtuel que j'y ai téléchargé. et les tutos pour s'en servir semblent faire comme si de base on avait juste à lancer le module et tada, on a un rendu de mobile virtuel.

y'a des coups de boules qui se perdent dans les faiseurs de tutos en carton pour les gens qui n'ont jamais touché au développement mobile.