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#inform

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@brembs #Wisconsin was rich in #German nomenclature right up until everyone associated the #dialect with #krauts (those #nazis over there)

Then everyone said: Nope, I'm #Polish just to avoid being kicked in the teeth.

If you're ever in #Milwaukee schedule a visit to #read the #past to #inform your #future

mpl.org/local_history/historic

mpl.orgHistoric Newspapers · MPLThe Milwaukee Public Library: inspiration starts here - we help people read, learn, and connect.

Back to #interactiveFiction #game #coding, in #Inform, an almost magical natural language / declarative / object oriented #programming language for traditional parser interactive fiction games. I'm in early stages of my next game, but getting stuck in. Luckily for flighty me I have 7 main sections of game that I can work on independently. So can flit about as much as want to, depending on which bit(s) I feel inspired to work on at a time. #GameDev #IndieGame #IndieGames #TextGame #TextAdventure

More #interactiveFiction game coding, working on my new game in #Inform7. Currently building the main structure, working forward through the early stages of game. Now making a start on Chapter 2 - I suspect there will be 7 chapters by the end. And just named a property a house name that I am doubtful may ever have been used in real life. But is totally appropriate in this specific case. #GameDev #IndieGame #IndieGames #Game #TextGame #TextAdventure #Inform

Firing up #Inform7 on my #Mac to write another #interactiveFiction #game. Getting stuck into the prologue. This will be a much bigger game than I've written before, including 7 main sections in the #code. It is going to take some time. So best get on with it sooner rather than later! Excited to be back #coding. There's something magical about using this #declarative / #naturalLanguage / #objectOriented #programming language and IDE. #GameDev #IndieGame #TextGames #Parser #TextAdventure #Inform

"The universe: huge, vast, 99,993% empty space, and lifeless... with a few exceptions. Earth: The only known inhabited planet. An insignificant pebble infested with insignificant specks of life. One of theses specks, Jace Nyglus, is about to learn of his insignificance."

It was only later that I learnt about the many relations in terms of origin and impact in whose spotlight this game lives.

goodolddays.net/en/game/Weirdn

#Weirdness
#MegaZeux
#Inform
#RetroGaming

🖥️ ⌨️ Some students and I, with a tremendous amount of advice, assistance, guidance, and wizardry from @spacehobo , have created an old-school text adventure to help teach about the importance of physical security in the context of cybersecurity. You can play it here:

lars.d.umn.edu/one_night_in_sf

We really cannot thank @spacehobo enough for his ideas, help and contributions! 🙏 We could not have done it without him.

We'd love for you to test it out and send feedback to pahp@d.umn.edu or create issues at github.com/UMDLARS/one_night_i. #if #InteractiveFiction #security #inform #PunyInform

Designing a new #interactiveFiction game. Made huge progress with the design yesterday. It's big for me in scale, and pretty ambitious, but exciting at the same time. I'm now pondering the overall game name. Which can be changed if I want to in future, but I'd prefer to settle on it sooner. Close to firing up a new #Inform source code file and setting up the initial structural framework. #IndieGame #IndieGames #GameDev #CreativeWriting #Coding #Programming #Game #Inform7 #TextAdventure #Parser

Was just double checking something in my final #IFComp #interactiveFiction #game file (#Inform 7/10 parser text game, compiled into Glulxe/blorb format, to be played with interpreters, or online in competition website). And of course I don't have my built in testing short cuts to try in the release version! So speed played the game, typing frantically! I think it's all ready for the comp starting in a couple of weeks. Excited to be participating as an author again this year. #GameDev #IndieGames