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#inform6

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@w omg! Welcome to the ranks. Arguably you'll gain some functionality, but lose modern libraries if you use #Inform6. For example, implementing a turing machine in #inform6 is way easier than in #inform7. (I had this challenge with my friend almost a decade ago lol).

What I find crazy is how the top three tweets that got synced to my instance of yours are:

- Privacy
- Inform
- Nix

How are humans so similar lol.

Continued thread

Dans "Le miroir d'Ozivior", @stormi nous propose de relever le défi imposé par notre ami Ozivior de l'académie de magie.

Dans ce jeu, on doit s'échapper de la chambre d'Ozivior. Enfin, de la presque chambre d'Ozivior, car on dirait que les choses sont un peu différentes…

samuel-v2.itch.io/le-miroir-do

itch.ioLe miroir d'Ozivior by Samuel Verschelde (Stormi)Relevez le défi imposé par votre ami Ozivior de l'académie de magie dans cette fiction interactive.
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"Zigamus : Zombies au Vigamus" par marcovallarino

Hasard du tirage, c'est encore un jeu à #parser aujourd'hui. C'est la traduction d'un jeu italien qui a déjà eu le droit à une traduction anglaise. Réalisée avec #Inform6, elle est disponible avec ou sans illustrations.

[Description dans le post suivant parce qu'on atteint la limite de caractères]

marcovallarino.itch.io/zigamus

#FictionInteractive
#ConFI24

I feel kind of bad for realising that I've actually managed to teach #Inform6 to a poor grad student who's studying under a friend of mine.

I was able to send a link to an example of abusing anonymous functions in a #PunyInform `cheap_scenery` block, and another showing how to use named constants/functions to extend the number of dictionary words that can refer to the same handler, and she just ran off and implemented it all.

This is not going to serve anyone well in Industry or Research, but hot dang is this a fun project!

Spontaneous (and probably unnecessary) update of my #C64 #InteractiveFiction game 'Ghost Mountain' appears!

shinmc.itch.io/ghost-mountain

Fixed a bug, made some minor improvements, added new Ozmoo features (command history, REU scrollback buffer).

A short spooky text adventure, good for dark nights (and it's almost Halloween...).

itch.ioGhost Mountain [C64] by Michael CoxA short & eerie text adventure for the C64.

Learning a new language: #Inform7. Going to write a simple text adventure for my 6-year-old (to play with some assistance).

What a weird language. I think I like it though. It is, at the very least, a tremendous improvement over #inform6.

I can't help but think that #Haskell would be an excellent language in which to write #interactiveFiction . However, I don't have the time to write a whole library for it.

It seems like a lot of modern #TextAdventure authoring systems target web. Sigh.

Doing my part for IF Source Code Amnesty day: I've uploaded the source code for my games Flight of the Hummingbird (2010) and Atrocitron (2016) to the archive. They haven't made it to their final spots in the archive yet, but in the meantime I wrote an article about some of the sillier things I did while writing them.

In the meantime, they're at ifarchive.org/indexes/if-archi but that link won't stay valid for long.

#inform7 #inform6 #InteractiveFiction

bumbershootsoft.wordpress.com/

ifarchive.orgIndex: if-archive/unprocessed

When I promised to release the source code for my #interactivefiction game Dorm on April 1 (“Source Code Amnesty Day”) I really thought I’d have time to clean it up and make it less embarrassing first. But nope. Oh well, a deal’s a deal. The #sourcecode in all it’s raw unedited glory is now available at IFDB: ifdb.org/viewgame?id=hudzdw715 #inform6 #PunyInform

IFDBDorm: Adventure at the 8-Bit Assembly PLOT You’ve heard about the 8-Bit Assembly for ages: a retro Apple II computer convention where attendees stay in a university dorm along with fellow vintage computer nerds. You’ve been looking forward to it all year, and you plan to participate in everything the event has to offer. You’ll compete in silly contests, brave dubious cafeteria food and sweltering Midwest heat, and try to find a boxed copy of your favourite Infocom game. You're excited, but a bit nervous too. Rumours fly about dark magic and bizarre occurrences, not helped by the black robed figures you keep spotting around campus. Are those professors, or something more nefarious? Meanwhile, an angry throng of Commodore protestors is amassing at the front gate, and an unhinged Macintosh pirate is menacing the quad in a Bondi blue Volkswagen Beetle. Will you find a copy of Wishbringer to add to your collection, or will the campus literally come alive and start eating attendees? And did that massive statue of a bull over by the bleachers just blink?? Uh oh. NOTES This is the author's first game. It was developed in Inform 6 using PunyInform. The fictional 8-Bit Assembly is based on KansasFest, a real-world Apple II retro-computer convention.

PunyJam #3 announced! itch.io/jam/punyjam-3

#InteractiveFiction #Inform6 people, write yourself a #PunyInform text adventure that'll run on 80s home computers (and anything beyond that has a z-code interpreter).

Theme announced Feb 2nd, closing date for submissions Feb 26th. Imagine worlds.

itch.ioPunyJam #3A game jam from 2023-02-02 to 2023-02-26 hosted by fredrikr. Introduction This is a jam where you write a text adventure using PunyInform. When the jam starts, the theme of the jam will be announced. The theme p...

Aujourd'hui sur @ifiction vous trouverez un article de votre serviteur 🙂

Le sujet est très technique : des astuces ad-hoc en #Inform6 / #PunyInform pour arriver à faire rentrer une aventure textuelle dans le format très contraint des premiers jeux #Infocom. Je voulais écrire et partager mes astuces avant de les oublier 😁 fiction-interactive.fr/economi

Si vous n'aimez pas le code ou la technique, jouez plutôt au jeu ! 🙂 hlabrande.itch.io/l-ile-trista

www.fiction-interactive.frÉconomiser des objets en Inform 6 – Fiction-interactive.fr
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Where it gets really weird and interesting, however, is in the jump from #Inform6 to #Inform7.

Inform 6 is just as specialized to #IF but it *looks* like code. Brackets and operators and semicolons everywhere. It’s not necessarily difficult to learn—certainly less to learn than general purpose languages—but it’s still intimidating if you don’t have a coding background.

Inform 7, otoh, is what’s called a “natural language” programming language, and coding in it more resembles writing a story.