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#inform6

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Lukianos (Fabian)<p>Got a copy of this wonderful book for Christmas and followed along the first Heidi implementation. I recommend it very much to anyone interrested in interactive fiction.</p><p><a href="https://mastodon.social/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.social/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TextAdventure</span></a> <a href="https://mastodon.social/tags/inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform6</span></a></p>
Garvalf<p><a href="https://ludosphere.fr/tags/Presentation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Presentation</span></a> (🇬🇧 1/2)</p><p>I make interactive fiction games, using <a href="https://ludosphere.fr/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a>, <a href="https://ludosphere.fr/tags/Inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform7</span></a> and <a href="https://ludosphere.fr/tags/textallion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textallion</span></a> (<a href="https://ludosphere.fr/tags/cyoa" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cyoa</span></a> system), in French.</p><p>Some of my creations: <br><a href="https://ifdb.org/showuser?id=8b63iggeafjjqlt7" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ifdb.org/showuser?id=8b63iggea</span><span class="invisible">fjjqlt7</span></a></p><p>My other activities : <br>- Programming: <br> - Exploring the <a href="https://ludosphere.fr/tags/forth" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>forth</span></a> programming language: <a href="https://gitlab.com/garvalf/forth-is-fun" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gitlab.com/garvalf/forth-is-fu</span><span class="invisible">n</span></a><br> - hacking the lightweight markup system <a href="https://ludosphere.fr/tags/txt2tags" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>txt2tags</span></a> : <br><a href="https://github.com/farvardin/textallion" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/farvardin/textallio</span><span class="invisible">n</span></a><br>- a simple <a href="https://ludosphere.fr/tags/wiki" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wiki</span></a> system: <a href="https://lionwiki-t2t.sourceforge.io/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lionwiki-t2t.sourceforge.io/</span><span class="invisible"></span></a></p>
Garvalf<p><a href="https://ludosphere.fr/tags/Pr%C3%A9sentation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Présentation</span></a> (🇫🇷 1/2)</p><p>Je réalise des jeux de fictions interactives, avec <a href="https://ludosphere.fr/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a>, <a href="https://ludosphere.fr/tags/Inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform7</span></a> et <a href="https://ludosphere.fr/tags/textallion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textallion</span></a> (système de <a href="https://ludosphere.fr/tags/ldvelh" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ldvelh</span></a>), en français.</p><p>Quelques unes de mes créations : <br><a href="https://ifdb.org/showuser?id=8b63iggeafjjqlt7" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ifdb.org/showuser?id=8b63iggea</span><span class="invisible">fjjqlt7</span></a></p><p>Mes autres activités : <br>- Programmation : <br> - Explorer le langage de programmation <a href="https://ludosphere.fr/tags/forth" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>forth</span></a> : <a href="https://gitlab.com/garvalf/forth-is-fun" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gitlab.com/garvalf/forth-is-fu</span><span class="invisible">n</span></a><br> - hacker le sysème de balisage léger <a href="https://ludosphere.fr/tags/txt2tags" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>txt2tags</span></a> : <br><a href="https://github.com/farvardin/textallion" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/farvardin/textallio</span><span class="invisible">n</span></a><br>- un <a href="https://ludosphere.fr/tags/wiki" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wiki</span></a> léger: <a href="https://lionwiki-t2t.sourceforge.io/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lionwiki-t2t.sourceforge.io/</span><span class="invisible"></span></a></p>
Jons Mostovojs<p><span class="h-card"><a href="https://blahaj.zone/@w" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>w</span></a></span> omg! Welcome to the ranks. Arguably you'll gain some functionality, but lose modern libraries if you use <a href="https://social.doma.dev/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a>. For example, implementing a turing machine in <a href="https://social.doma.dev/tags/inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform6</span></a> is way easier than in <a href="https://social.doma.dev/tags/inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform7</span></a>. (I had this challenge with my friend almost a decade ago lol).</p><p>What I find crazy is how the top three tweets that got synced to my instance of yours are:</p><p> - Privacy<br> - Inform<br> - Nix</p><p>How are humans so similar lol.</p>
Fiction-interactive.fr<p>Dans "Le miroir d'Ozivior", <span class="h-card" translate="no"><a href="https://framapiaf.org/@stormi" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>stormi</span></a></span> nous propose de relever le défi imposé par notre ami Ozivior de l'académie de magie.</p><p>Dans ce jeu, on doit s'échapper de la chambre d'Ozivior. Enfin, de la presque chambre d'Ozivior, car on dirait que les choses sont un peu différentes…</p><p><a href="https://samuel-v2.itch.io/le-miroir-dozivior" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">samuel-v2.itch.io/le-miroir-do</span><span class="invisible">zivior</span></a></p><p><a href="https://ludosphere.fr/tags/FictionInteractive" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FictionInteractive</span></a> <a href="https://ludosphere.fr/tags/parser" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>parser</span></a> <a href="https://ludosphere.fr/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a></p>
Fiction-interactive.fr<p>Les 3 jeux ont utilisé 3 systèmes différents !<br>Il y a de l' <a href="https://ludosphere.fr/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a>, du <a href="https://ludosphere.fr/tags/Dialog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Dialog</span></a> et du <a href="https://ludosphere.fr/tags/DonjonFI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DonjonFI</span></a> </p><p>Mais où est <a href="https://ludosphere.fr/tags/Inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform7</span></a> ?</p>
Inform 7 Tips<p>I now realize that I've spent so much time thinking about and responding to shortcomings in <a href="https://mastodon.gamedev.place/tags/Inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform7</span></a>'s documentation that I've failed to apprehend the state of affairs with <a href="https://mastodon.gamedev.place/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a>.</p><p><a href="https://intfiction.org/t/i6-the-list-of-inform-6-documentation/48409" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">intfiction.org/t/i6-the-list-o</span><span class="invisible">f-inform-6-documentation/48409</span></a></p><p>Here's the DM4. It's current as of last millennium before Glulx existed, i.e., Inform 6 6.21 and the I6 6/10 library. Here are the errata that have never been integrated. Here's the Reference Addendum discussing changes to the compiler since then, including everything to do with Glulx.</p>
Inform 7 Tips<p><a href="https://mastodon.gamedev.place/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a> 6.42 was released at the end of Februrary. </p><p><a href="https://github.com/DavidKinder/Inform6/releases/tag/v6.42" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/DavidKinder/Inform6</span><span class="invisible">/releases/tag/v6.42</span></a></p><p>And, as of yesterday, both a new PunyInform, v5.4, and a new release of the Inform6 standard library, 6.12.7.</p><p><a href="https://github.com/johanberntsson/PunyInform/releases" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/johanberntsson/Puny</span><span class="invisible">Inform/releases</span></a></p><p><a href="https://661.org/proj/if/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">661.org/proj/if/</span><span class="invisible"></span></a></p><p>That last link goes to a page that also includes a bundle of all of the above for ease of installation.</p>
Fiction-interactive.fr<p>"Zigamus : Zombies au Vigamus" par marcovallarino</p><p>Hasard du tirage, c'est encore un jeu à <a href="https://ludosphere.fr/tags/parser" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>parser</span></a> aujourd'hui. C'est la traduction d'un jeu italien qui a déjà eu le droit à une traduction anglaise. Réalisée avec <a href="https://ludosphere.fr/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a>, elle est disponible avec ou sans illustrations.</p><p>[Description dans le post suivant parce qu'on atteint la limite de caractères]</p><p><a href="https://marcovallarino.itch.io/zigamus-fr" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">marcovallarino.itch.io/zigamus</span><span class="invisible">-fr</span></a></p><p><a href="https://ludosphere.fr/tags/FictionInteractive" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FictionInteractive</span></a><br><a href="https://ludosphere.fr/tags/ConFI24" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ConFI24</span></a></p>
Space Hobo<p>I feel kind of bad for realising that I've actually managed to teach <a href="https://teh.entar.net/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a> to a poor grad student who's studying under a friend of mine. </p><p>I was able to send a link to an example of abusing anonymous functions in a <a href="https://teh.entar.net/tags/PunyInform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PunyInform</span></a> `cheap_scenery` block, and another showing how to use named constants/functions to extend the number of dictionary words that can refer to the same handler, and she just ran off and implemented it all.</p><p>This is not going to serve anyone well in Industry or Research, but hot dang is this a fun project!</p>
Michael Cox<p><a href="https://mastodon.scot/tags/PunyJam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PunyJam</span></a> 4 is live, for anyone who likes the idea of making a text adventure for old computers using <a href="https://mastodon.scot/tags/PunyInform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PunyInform</span></a>, a lightweight <a href="https://mastodon.scot/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a> library: <a href="https://itch.io/jam/punyjam-4" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">itch.io/jam/punyjam-4</span><span class="invisible"></span></a></p><p>Nice loose theme, great documentation &amp; friendly community! Imagine worlds.<br><a href="https://mastodon.scot/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a></p>
Michael Cox<p>Spontaneous (and probably unnecessary) update of my <a href="https://mastodon.scot/tags/C64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>C64</span></a> <a href="https://mastodon.scot/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> game 'Ghost Mountain' appears! </p><p><a href="https://shinmc.itch.io/ghost-mountain" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">shinmc.itch.io/ghost-mountain</span><span class="invisible"></span></a></p><p>Fixed a bug, made some minor improvements, added new Ozmoo features (command history, REU scrollback buffer).</p><p>A short spooky text adventure, good for dark nights (and it's almost Halloween...).</p><p><a href="https://mastodon.scot/tags/PunyInform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PunyInform</span></a> <a href="https://mastodon.scot/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a> <a href="https://mastodon.scot/tags/Commodore64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Commodore64</span></a> <a href="https://mastodon.scot/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TextAdventure</span></a></p>
kianryan ☑️🐙🏳️‍🌈<p>It's good motivation to see your games in development running on real hardware. Today it's a Powerbook 3400c running MacOS 8.6.</p><p><a href="https://oldbytes.space/tags/inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform6</span></a> <a href="https://oldbytes.space/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://oldbytes.space/tags/powerbook" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>powerbook</span></a> <a href="https://oldbytes.space/tags/vintagemac" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vintagemac</span></a></p>
John Goerzen<p>Learning a new language: <a href="https://floss.social/tags/Inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform7</span></a>. Going to write a simple text adventure for my 6-year-old (to play with some assistance).</p><p>What a weird language. I think I like it though. It is, at the very least, a tremendous improvement over <a href="https://floss.social/tags/inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform6</span></a>.</p><p>I can't help but think that <a href="https://floss.social/tags/Haskell" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Haskell</span></a> would be an excellent language in which to write <a href="https://floss.social/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactiveFiction</span></a> . However, I don't have the time to write a whole library for it.</p><p>It seems like a lot of modern <a href="https://floss.social/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TextAdventure</span></a> authoring systems target web. Sigh.</p>
McMartin<p>Doing my part for IF Source Code Amnesty day: I've uploaded the source code for my games Flight of the Hummingbird (2010) and Atrocitron (2016) to the archive. They haven't made it to their final spots in the archive yet, but in the meantime I wrote an article about some of the sillier things I did while writing them.</p><p>In the meantime, they're at <a href="https://ifarchive.org/indexes/if-archive/unprocessed/" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ifarchive.org/indexes/if-archi</span><span class="invisible">ve/unprocessed/</span></a> but that link won't stay valid for long.</p><p><a href="https://mastodon.gamedev.place/tags/inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform7</span></a> <a href="https://mastodon.gamedev.place/tags/inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform6</span></a> <a href="https://mastodon.gamedev.place/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> </p><p><a href="https://bumbershootsoft.wordpress.com/2023/04/02/source-release-flight-of-the-hummingbird-and-the-atrocitron/" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bumbershootsoft.wordpress.com/</span><span class="invisible">2023/04/02/source-release-flight-of-the-hummingbird-and-the-atrocitron/</span></a></p>
Carrington<p>When I promised to release the source code for my <a href="https://oldbytes.space/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> game Dorm on April 1 (“Source Code Amnesty Day”) I really thought I’d have time to clean it up and make it less embarrassing first. But nope. Oh well, a deal’s a deal. The <a href="https://oldbytes.space/tags/sourcecode" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sourcecode</span></a> in all it’s raw unedited glory is now available at IFDB: <a href="https://ifdb.org/viewgame?id=hudzdw715cypkx13" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ifdb.org/viewgame?id=hudzdw715</span><span class="invisible">cypkx13</span></a> <a href="https://oldbytes.space/tags/inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform6</span></a> <a href="https://oldbytes.space/tags/PunyInform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PunyInform</span></a></p>
Michael Cox<p>PunyJam #3 announced! <a href="https://itch.io/jam/punyjam-3" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">itch.io/jam/punyjam-3</span><span class="invisible"></span></a></p><p><a href="https://mastodon.scot/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.scot/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a> people, write yourself a <a href="https://mastodon.scot/tags/PunyInform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PunyInform</span></a> text adventure that'll run on 80s home computers (and anything beyond that has a z-code interpreter).</p><p>Theme announced Feb 2nd, closing date for submissions Feb 26th. Imagine worlds.</p>
Hugo Labrande<p>Aujourd'hui sur <span class="h-card"><a href="https://ludosphere.fr/@ifiction" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>ifiction</span></a></span> vous trouverez un article de votre serviteur 🙂</p><p>Le sujet est très technique : des astuces ad-hoc en <a href="https://mstdn.ca/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a> / <a href="https://mstdn.ca/tags/PunyInform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PunyInform</span></a> pour arriver à faire rentrer une aventure textuelle dans le format très contraint des premiers jeux <a href="https://mstdn.ca/tags/Infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Infocom</span></a>. Je voulais écrire et partager mes astuces avant de les oublier 😁 <a href="http://www.fiction-interactive.fr/economiser-des-objets-en-inform-6/" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">http://www.</span><span class="ellipsis">fiction-interactive.fr/economi</span><span class="invisible">ser-des-objets-en-inform-6/</span></a></p><p>Si vous n'aimez pas le code ou la technique, jouez plutôt au jeu ! 🙂 <a href="http://hlabrande.itch.io/l-ile-tristam" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">http://</span><span class="ellipsis">hlabrande.itch.io/l-ile-trista</span><span class="invisible">m</span></a></p>
Inform 7 Tips<p>I knew that many of <span class="h-card"><a href="https://mastodon.gamedev.place/@zarfeblong" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>zarfeblong</span></a></span> 's games' source code was on the IF Archive. But I only just learned that his website has the source for all his <a href="https://mastodon.gamedev.place/tags/Inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform7</span></a> and <a href="https://mastodon.gamedev.place/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a> games (even, egad, <a href="https://mastodon.gamedev.place/tags/Inform5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform5</span></a> games), and most of the others, save Hadean Lands. </p><p>This includes the new short IF game Advent Mirror.</p><p><a href="https://eblong.com/zarf/if.html" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">eblong.com/zarf/if.html</span><span class="invisible"></span></a></p><p>(...except for I6 game The Space Under the Window, whose source was lost)</p>
jnpegay<p>Where it gets really weird and interesting, however, is in the jump from <a href="https://wandering.shop/tags/Inform6" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform6</span></a> to <a href="https://wandering.shop/tags/Inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform7</span></a>.</p><p>Inform 6 is just as specialized to <a href="https://wandering.shop/tags/IF" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IF</span></a> but it *looks* like code. Brackets and operators and semicolons everywhere. It’s not necessarily difficult to learn—certainly less to learn than general purpose languages—but it’s still intimidating if you don’t have a coding background.</p><p>Inform 7, otoh, is what’s called a “natural language” programming language, and coding in it more resembles writing a story.</p>