The latest #Crash and #SpectrumNext magazines have arrived! The cover of the former looks like a rare composite of live action and Oli artwork. #RetroComputing
The latest #Crash and #SpectrumNext magazines have arrived! The cover of the former looks like a rare composite of live action and Oli artwork. #RetroComputing
Eldritch Force, un juego lovecraftiano de exploración disponible en https://sunteam.itch.io/eldritchforce apto para aquellos a los que les guste los grandes mapas para resolver todos los misterios #zxspectrumnext #zxspectrum #spectrumnext #retrogaming #retrocomputing
These tools are at different stages of development:
zxtex <-NEW! 99% complete, may contain very minor bugs
zxgotools - 95% complete, minor errors to be fixed.
plus3 - handles ZX Spectrum +3 dsk images. 85% implemented
zxa - a simple Z80 assembler for the ZX Spectrum. 70% implemented.
All tools are cross-platform and binaries for all major platforms will be provided regularly.
These tools are at different stages of development:
zxgotools - 95% complete, minor errors to be fixed.
plus3 - 85% implemented
zxa - 70% complete
All tools are cross-platform and binaries for all major platforms will be provided regularly.
NEW: ZXA is yet another simple cross-platform Z80 cross-assembler for the ZX Spectrum written in Go, featuring a clean syntax and modern development workflow features.
https://github.com/ha1tch/zxa
STATUS: Incomplete, won't even compile, but I'm making progress and you may influence development if you like what you see and you let me know.
zxa [options] <input.asm>
Options:
-o, --output string Output file name (default: input base name)
-I, --include string Add include search path
--next Enable Z80N (ZX Spectrum Next) instructions
--hex Generate hex dump output
--json Generate JSON assembly report
-v, --verbose Enable verbose output
-q Quiet mode (suppress non-error output)
--version Show version information
My #RetroGaming annuals arrived! And one of us made a mistake, either I payed for an extra Next annual I didn’t know was included in the all annuals bundle on the Kickstarter, or they sent me one anyway on top of the one they’d already sent! #Sinclair #ZXSpectrum #SpectrumNext #Commodore64
Great day catching up with @tonywarriner and @StooCambridge at Crash Live 2024.
They were showing an early preview of their new game for the Spectrum Next called Urb-X Warriors, that has a Kickstarter coming soon and also then plans for it to be available on the Amiga, Dreamcast and Mega Drive!
Even at this early preview stage it's looking fantastic!
Woohoo! My #SpectrumNext annual arrived! Now to play “find the new content”game so I don’t end up rereading articles that were already published in the magazines I already have #retroComputing #Retrogaming
DAGGERFALL v.0.01 alpha (2024 / New ZX Quake Engine) Preview,
https://www.youtube.com/watch?v=y-lkqcFAYYY
Daggerfall running smoothly on the ZX Spectrum Next at 28 Mhz.
(although sadly in a monochromatic screen mode, hopefully that will improve)
Noticias: Bitfans nos trae El gran Cthulhu #Aventuradetexto #Cthulhu #Donum #GreenWeb #Innsmouth #Rlyeh #SpectrumNext https://caad.club/bitfans-nos-trae-el-gran-cthulhu
Stoo Cambridge and myself are busy prepping for our Kickstarter. Sign up to follow here > https://kickstarter.com/projects/tonywarriner/urbx-warriors-an-original-game-for-the-spectrum-next #kickstarter #spectrumnext #arcade #8bit
International Ikari Plus (2024)
PREVIEW for the ZX Spectrum Next
More #RetroGaming magazines have arrived! The latest #CrashMagazine and #SpectrumNext issues are here.
Stefan Vogt's The Curse of Rabenstein
For the ZX Spectrum Next
In which Spriteworx unboxes and demonstrates the Nextduino, an add-on device that performs storage and retrieval functions comparable to the DivMMCs, loading and saving .TAP files from and to flash storage.
It uses the audio port though, so it's analogous to using your phone to play .TAP files, not a fast loading system possible limited to a certain baud rate when using the system ROM loader.
A hand as big as a bus drops something had right on your head, understandably dazed.
Fish, by Magnetic Scrolls 1988
Re-hydrated for the ZX Spectrum Next by Stefan Bylund (2019)
Magnetic interpreter by Niclas Karlsson (1997-2008)
https://www.youtube.com/watch?v=W2lTDOBJKzg
The Next War, for the ZX Spectrum Next
https://www.youtube.com/watch?v=fpqC0A5nSCI
Two new interactive fiction titles are now available for pre-order: »A1RLØCK« and »THE RUIN OF ØCEANUS PR1ME« by Marco Innocenti (@Babbolatto). The games will be released for more than 15 systems and will once again come in the popular #Infocom style slipcase. Get your copy now: http://rtro.de/airlock and http://rtro.de/ruin
Mario's Bombs Away (2024) for the ZX Spectrum Next
https://www.youtube.com/watch?v=wQvlK65QYxI
And of course, using the old system ROM character set that dates back to the Sinclair ZX80 is also a strong statement in favour of Sinclairicity, and a very definite form of 8-bit culture, firmly grounded in its Spectrumness, instead of adopting the graphic style of 16-bit machines that succeeded it.
Whereas I understand that clearly many devs managed to succeed in the 16-bit era on various other platforms, that's not the milieu of the vast majority of ZX Spectrum die hard fanatics, such as myself, who remain anchored somewhere before the availability of 4096 colours was a common fact of life.
My takeaway is that ZX Spectrum culture doesn't want to grow up. Not even into 16-bit world. More is not necessarily better. Better is better.
("better" defined as: sticking to the essence of the ethics, aesthetics, and general aspects that made ZX Spectrum culture unique)
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#ZXSpectrum #Speccy #Spectrum #ZXSpectrumNext #SpectrumNext #retrocomputing #retrogaming