TheDevBlog<p>I'm creating an artillery piece for my <a href="https://mastodon.social/tags/rts" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rts</span></a> game. I like how the model came out, but I'd like your input. Honest thoughts only!</p><p><a href="https://mastodon.social/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://mastodon.social/tags/sologamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sologamedev</span></a></p>