Escher-like spiral tilings, by Craig Kaplan: http://isohedral.ca/escher-like-spiral-tilings/

(Sadly with no angels, devils, fish, or geese, but maybe some talented artist will take up that challenge.)

In this blog from our archives, @mscroggs talks about @henryseg's book on how 3D printing can help with our understanding of geometry! http://chalkdustmagazine.com/blog/visual-mathematics-3d-printing/

This is cool - building towers and other structures from tennis balls:

https://henryseg.github.io/Cannon-Thurston/

Just remembered that I ordered @henryseg's book yonks ago and hadn't checked my pigeon hole since. Getting stuck in now!

Try it for yourself at http://www.michaelwoodard.net/hypVR-Ray/, it even works on phones!

Wacław Szpakowski's stuff was so so good. Made a MeFi post about it.

https://www.metafilter.com/178755/Space-filling-curves-the-hard-way

Marble Marcher (https://codeparade.itch.io/marblemarcher) game of guiding a marble across a dynamically changing fractal surface.

I don't think I have the GPU power to run this properly myself, but it looks intriguing. The key is to use the recursive structure of the fractal to make a data structure that can handle the interactions between the marble and the fractal surface quickly enough to run in realtime.

Get a load of this font, Futuracha (Behance):

https://www.behance.net/gallery/5786587/Futuracha-the-font-free-download

Mathematician working mostly in three-dimensional geometry and topology, and mathematical artist working mostly in 3D printing and virtual reality.

Joined Apr 2017