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#retrodev

17 posts9 participants1 post today
nivs<p>With some more fiddling I got VIC20 Oscar64 source-level debugging sort of working with VSCode and VICE using the VS64 extension. It seems to ignore the -O0 compiler flag though so the debug line jumps around all over the place. VS64 doesn’t really support VIC20 or Oscar64 yet so 🤷🏻‍♂️</p><p><a href="https://mastodon.social/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a></p>
nivs<p>Was reminded of Oscar64 by <span class="h-card" translate="no"><a href="https://mastodon.nl/@macumbamacaca" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>macumbamacaca</span></a></span> </p><p>I’d seen it before where it was a bytecode system and quite slow, but it's been changed to compile straight to 6502 since. It might not be an entirely fair comparison here, but my "level map" example in O64 is half the size of TRSE's and it's ... just C.</p><p>VIC20 support is little sparse but I can peek and poke memory so what else does it really need?</p><p><a href="https://github.com/drmortalwombat/oscar64" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/drmortalwombat/osca</span><span class="invisible">r64</span></a></p><p><a href="https://mastodon.social/tags/RetroDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroDev</span></a></p>
nivs<p>Had a look again at Millfork, KickC and cc65. First two seem dead now? cc65 gets slagged for poor code, but this article on optimisations has some hints that really help. It’s called “advanced” but I write my Amiga C a lot like this anyway, like asm 😎</p><p><a href="https://github.com/ilmenit/CC65-Advanced-Optimizations" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/ilmenit/CC65-Advanc</span><span class="invisible">ed-Optimizations</span></a></p><p>No real idea how it compares to TRSE code though.</p><p><a href="https://mastodon.social/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a></p>
nivs<p>Messing around in TRSE. Got a "level map" loading from a compressed file and poked to the VIC-20 screen. Ship it!</p><p><a href="https://mastodon.social/tags/Commodore" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Commodore</span></a> <a href="https://mastodon.social/tags/VIC20" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VIC20</span></a> <a href="https://mastodon.social/tags/RetroDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroDev</span></a></p>
MontyOnTheRun<p>A bit cramped, but it makes the flow of the battle much clearer now. The messages will be improved, of course!</p><p>All names, graphics and moves are placeholders.</p><p>I have to admit that even for me, it was hard to follow the battles sometimes and I had to employ breakpoints to better understand what was going on.</p><p> <a href="https://bitbang.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://bitbang.social/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://bitbang.social/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a> <a href="https://bitbang.social/tags/gba" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gba</span></a> <a href="https://bitbang.social/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://bitbang.social/tags/dungeoncrawler" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dungeoncrawler</span></a></p>
Dr Johnny Blanchard<p>Is there anyone out there who has managed to get sound working on the PC Engine using HuC? I can't find any working examples and just can't get my head around it <a href="https://retrochat.online/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://retrochat.online/tags/RetroDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroDev</span></a></p>
HyperComboGamer<p>📺 Kirby Air Ride Japanese Commercial (HAL Laboratory - 2002)</p><p><a href="https://mas.to/tags/Kirby" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Kirby</span></a> <a href="https://mas.to/tags/%E3%82%AB%E3%83%BC%E3%83%92%E3%82%99%E3%82%A3" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>カービィ</span></a> <a href="https://mas.to/tags/GameCube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameCube</span></a> <a href="https://mas.to/tags/Nintendo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nintendo</span></a> <a href="https://mas.to/tags/2000s" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>2000s</span></a> <a href="https://mas.to/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroGaming</span></a> <a href="https://mas.to/tags/RacingGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RacingGames</span></a> <a href="https://mas.to/tags/TV" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TV</span></a> <a href="https://mas.to/tags/Japan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Japan</span></a> <a href="https://mas.to/tags/RetroGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroGames</span></a> <a href="https://mas.to/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mas.to/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://mas.to/tags/RetroDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroDev</span></a></p>
nivs<p>I found CrossZGB now which looks like it does a lot of GameBoy boilerplate for you. Worth a dig. </p><p><a href="https://github.com/gbdk-2020/CrossZGB/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/gbdk-2020/CrossZGB/</span><span class="invisible"></span></a></p><p>If nothing else, it can use png files for assets instead of me trying to use Windows editing tools via Wine.</p><p><a href="https://mastodon.social/tags/GameBoy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameBoy</span></a> <a href="https://mastodon.social/tags/RetroDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroDev</span></a></p>
nivs<p>Any <a href="https://mastodon.social/tags/GameBoy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameBoy</span></a> devs here? I'm trying to get started with GBDK-2020. It builds and runs, but I can't make lcc produce a .cdb file for debugging with the VSCode Emulicious debugger plugin. There's a .adb file though. <a href="https://mastodon.social/tags/RetroDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroDev</span></a></p><p>Updated: Fixed! - see replies</p>
Breathing Retro<p><a class="hashtag" href="https://bsky.app/search?q=%23Amiga" rel="nofollow noopener noreferrer" target="_blank">#Amiga</a> "Boing Ball" 512-byte intro for BK 0011M Soviet computer: <a href="https://www.youtube.com/watch?v=4oOuhyoB1hw" rel="nofollow noopener noreferrer" target="_blank">www.youtube.com/watch?v=4oOu...</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23demoscene" rel="nofollow noopener noreferrer" target="_blank">#demoscene</a> <a class="hashtag" href="https://bsky.app/search?q=%23homebrew" rel="nofollow noopener noreferrer" target="_blank">#homebrew</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrocomputing" rel="nofollow noopener noreferrer" target="_blank">#retrocomputing</a><br><br><a href="https://www.youtube.com/watch?v=4oOuhyoB1hw" rel="nofollow noopener noreferrer" target="_blank">"Boing Ball" 512-byte intro fo...</a></p>
Breathing Retro<p><a class="hashtag" href="https://bsky.app/search?q=%23BBCMicro" rel="nofollow noopener noreferrer" target="_blank">#BBCMicro</a> version Amiga Boing ball demo: <a href="https://blog.mousefingers.com/post/bbc/bbc_boingball/" rel="nofollow noopener noreferrer" target="_blank">blog.mousefingers.com/post/bbc/bbc...</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23demoscene" rel="nofollow noopener noreferrer" target="_blank">#demoscene</a> <a class="hashtag" href="https://bsky.app/search?q=%23homebrew" rel="nofollow noopener noreferrer" target="_blank">#homebrew</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrocomputing" rel="nofollow noopener noreferrer" target="_blank">#retrocomputing</a> 5/6<br><br><a href="https://blog.mousefingers.com/post/bbc/bbc_boingball/" rel="nofollow noopener noreferrer" target="_blank">BBC Boing Ball</a></p>
Breathing Retro<p>How the original Boing demo works: <a href="https://web.archive.org/web/20201112032055/http://amiga.filfre.net/?page_id=5" rel="nofollow noopener noreferrer" target="_blank">web.archive.org/web/20201112...</a> Scorpion engine version: <a href="https://neesogames.itch.io/amiga-boing-ball-tribute" rel="nofollow noopener noreferrer" target="_blank">neesogames.itch.io/amiga-boing-...</a> Two <a class="hashtag" href="https://bsky.app/search?q=%23Amiga" rel="nofollow noopener noreferrer" target="_blank">#Amiga</a> bouncing ball implementations on <a class="hashtag" href="https://bsky.app/search?q=%23NES" rel="nofollow noopener noreferrer" target="_blank">#NES</a>: <a href="https://www.patreon.com/posts/boing-ball-for-59302672" rel="nofollow noopener noreferrer" target="_blank">www.patreon.com/posts/boing-...</a> <a href="https://mike42.me/blog/2022-11-porting-the-amiga-bouncing-ball-demo-to-the-nes" rel="nofollow noopener noreferrer" target="_blank">mike42.me/blog/2022-11...</a> 1/6 <a class="hashtag" href="https://bsky.app/search?q=%23nesdev" rel="nofollow noopener noreferrer" target="_blank">#nesdev</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23demoscene" rel="nofollow noopener noreferrer" target="_blank">#demoscene</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrocomputing" rel="nofollow noopener noreferrer" target="_blank">#retrocomputing</a><br><br>RE: <a href="https://bsky.app/profile/did:plc:kafktqdxrsnhx4kezwzddflx/post/3lmzwfenhfk2v" rel="nofollow noopener noreferrer" target="_blank">https://bsky.app/profile/did:plc:kafktqdxrsnhx4kezwzddflx/post/3lmzwfenhfk2v</a><br><br><a href="https://www.patreon.com/posts/boing-ball-for-59302672" rel="nofollow noopener noreferrer" target="_blank">Boing Ball for NES | bradsmith</a></p>
Breathing Retro<p>Iconic <a class="hashtag" href="https://bsky.app/search?q=%23Amiga" rel="nofollow noopener noreferrer" target="_blank">#Amiga</a> Demo on PCjr: <a href="https://whitaker8088.wordpress.com/2022/01/16/part-3-iconic-amiga-demo-on-pcjr/" rel="nofollow noopener noreferrer" target="_blank">whitaker8088.wordpress.com/2022/01/16/p...</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23demoscene" rel="nofollow noopener noreferrer" target="_blank">#demoscene</a> <a class="hashtag" href="https://bsky.app/search?q=%23homebrew" rel="nofollow noopener noreferrer" target="_blank">#homebrew</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrocomputing" rel="nofollow noopener noreferrer" target="_blank">#retrocomputing</a> 6/6<br><br><a href="https://whitaker8088.wordpress.com/2022/01/16/part-3-iconic-amiga-demo-on-pcjr/" rel="nofollow noopener noreferrer" target="_blank">Part 3: Iconic Amiga Demo on ...</a></p>
Breathing Retro<p><a class="hashtag" href="https://bsky.app/search?q=%23Vectrex" rel="nofollow noopener noreferrer" target="_blank">#Vectrex</a> version <a class="hashtag" href="https://bsky.app/search?q=%23Amiga" rel="nofollow noopener noreferrer" target="_blank">#Amiga</a> Boing ball demo: <a href="https://www.youtube.com/watch?v=FSbghPfONzM" rel="nofollow noopener noreferrer" target="_blank">www.youtube.com/watch?v=FSbg...</a> 2/6 <a class="hashtag" href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23demoscene" rel="nofollow noopener noreferrer" target="_blank">#demoscene</a> <a class="hashtag" href="https://bsky.app/search?q=%23homebrew" rel="nofollow noopener noreferrer" target="_blank">#homebrew</a><br><br><a href="https://www.youtube.com/watch?v=FSbghPfONzM" rel="nofollow noopener noreferrer" target="_blank">Vectrex Boing</a></p>
Breathing Retro<p><a class="hashtag" href="https://bsky.app/search?q=%23Atari2600" rel="nofollow noopener noreferrer" target="_blank">#Atari2600</a> version <a class="hashtag" href="https://bsky.app/search?q=%23Amiga" rel="nofollow noopener noreferrer" target="_blank">#Amiga</a> Boing ball demo: <a href="https://store.atariage.com/products/amiga-boing-demo-20-atari-2600" rel="nofollow noopener noreferrer" target="_blank">store.atariage.com/products/ami...</a> 3/6 <a class="hashtag" href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23demoscene" rel="nofollow noopener noreferrer" target="_blank">#demoscene</a> <a class="hashtag" href="https://bsky.app/search?q=%23homebrew" rel="nofollow noopener noreferrer" target="_blank">#homebrew</a><br><br><a href="https://www.youtube.com/watch?v=HDxA9f0ymjY" rel="nofollow noopener noreferrer" target="_blank">Amiga Boing 2600! - Bigger Boi...</a></p>
Breathing Retro<p><a class="hashtag" href="https://bsky.app/search?q=%23Sega" rel="nofollow noopener noreferrer" target="_blank">#Sega</a> <a class="hashtag" href="https://bsky.app/search?q=%23MasterSystem" rel="nofollow noopener noreferrer" target="_blank">#MasterSystem</a> version <a class="hashtag" href="https://bsky.app/search?q=%23Amiga" rel="nofollow noopener noreferrer" target="_blank">#Amiga</a> Boing ball (links under the video): <a href="https://www.youtube.com/watch?v=-VODjn45f7c" rel="nofollow noopener noreferrer" target="_blank">www.youtube.com/watch?v=-VOD...</a> 4/6 <a class="hashtag" href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23demoscene" rel="nofollow noopener noreferrer" target="_blank">#demoscene</a> <a class="hashtag" href="https://bsky.app/search?q=%23homebrew" rel="nofollow noopener noreferrer" target="_blank">#homebrew</a><br><br><a href="https://www.youtube.com/watch?v=-VODjn45f7c" rel="nofollow noopener noreferrer" target="_blank">Amiga Boing Ball for Sega Mast...</a></p>
nivs<p>[raiders theme intensifies]</p><p>🧙🏻</p><p><a href="https://mastodon.social/tags/Amiga" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Amiga</span></a> <a href="https://mastodon.social/tags/RetroDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroDev</span></a> <a href="https://mastodon.social/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroGaming</span></a></p>
Breathing Retro<p>Get to know some of the "new" retro computers thank to this article: <a href="https://retrofun.pl/2024/04/08/not-all-8-bit-computers-are-old/" rel="nofollow noopener noreferrer" target="_blank">retrofun.pl/2024/04/08/n...</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23retrocomputing" rel="nofollow noopener noreferrer" target="_blank">#retrocomputing</a><br><br><a href="https://retrofun.pl/2024/04/08/not-all-8-bit-computers-are-old/" rel="nofollow noopener noreferrer" target="_blank">Not all 8-bit computers are ol...</a></p>
MontyOnTheRun<p>That laser was a simple addition, but it really game a motivation boost. A simple idea but really aligns with what I want to achieve.</p><p>The fact that it is a real 3D polygon and gets shifted by the camera as it moves to focus on the current enemy really sells the idea that someone is shooting</p><p><a href="https://bitbang.social/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a> <a href="https://bitbang.social/tags/gba" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gba</span></a> <a href="https://bitbang.social/tags/dungeoncrawler" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dungeoncrawler</span></a> <a href="https://bitbang.social/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://bitbang.social/tags/cyberpunk" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cyberpunk</span></a></p>
SarahLynne<p>Easing back into work on Dizzy Sheep Disaster by finally animating the reverse direction button. Going to try to do the same with the end-of-level switch next! </p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a> <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a></p>