MontyOnTheRun<p>A bit cramped, but it makes the flow of the battle much clearer now. The messages will be improved, of course!</p><p>All names, graphics and moves are placeholders.</p><p>I have to admit that even for me, it was hard to follow the battles sometimes and I had to employ breakpoints to better understand what was going on.</p><p> <a href="https://bitbang.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://bitbang.social/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://bitbang.social/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a> <a href="https://bitbang.social/tags/gba" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gba</span></a> <a href="https://bitbang.social/tags/rpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpg</span></a> <a href="https://bitbang.social/tags/dungeoncrawler" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dungeoncrawler</span></a></p>