mathstodon.xyz is one of the many independent Mastodon servers you can use to participate in the fediverse.
A Mastodon instance for maths people. We have LaTeX rendering in the web interface!

Server stats:

2.8K
active users

#gpu

14 posts14 participants0 posts today
WinFuture.de<p>Der neueste <a href="https://mastodon.social/tags/Treiber" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Treiber</span></a> für die <a href="https://mastodon.social/tags/GeForce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GeForce</span></a>-<a href="https://mastodon.social/tags/Grafikkarten" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Grafikkarten</span></a> von <a href="https://mastodon.social/tags/Nvidia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nvidia</span></a> macht ernste Probleme. So wird durch einen <a href="https://mastodon.social/tags/Bug" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bug</span></a> die <a href="https://mastodon.social/tags/Temperatur" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Temperatur</span></a> der <a href="https://mastodon.social/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> nicht korrekt erfasst, was potenziell gefährliche Folgen haben könnte. <a href="https://winfuture.de/news,150430.html?utm_source=Mastodon&amp;utm_medium=ManualStatus&amp;utm_campaign=SocialMedia" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">winfuture.de/news,150430.html?</span><span class="invisible">utm_source=Mastodon&amp;utm_medium=ManualStatus&amp;utm_campaign=SocialMedia</span></a></p>
Mika<p>TIL <a href="https://sakurajima.social/tags/AMD" rel="nofollow noopener noreferrer" target="_blank">#AMD</a> has <a href="https://sakurajima.social/tags/GPU" rel="nofollow noopener noreferrer" target="_blank">#GPU</a> (s) that have no hardware encoding capabilities whatsoever, i.e. their <a href="https://sakurajima.social/tags/RX6400" rel="nofollow noopener noreferrer" target="_blank">#RX6400</a><span>. Yikes? Be careful when buying GPUs from AMD, I suppose.<br><br>It's one thing when people compare AMD GPUs with </span><a href="https://sakurajima.social/tags/NVIDIA" rel="nofollow noopener noreferrer" target="_blank">#NVIDIA</a>'s saying AMD's encoding <i>prowess</i> is inferior vs something like <a href="https://sakurajima.social/tags/NVENC" rel="nofollow noopener noreferrer" target="_blank">#NVENC</a>, but to literally be unable to hardware transcode H264, HEVC, etc. as a modern GPU is insanely hilarious seeing that it's something even <i>ancient</i><span> GPUs and even iGPUs are capable of.<br><br>AMD CPUs? Solid, my last </span><a href="https://sakurajima.social/tags/Intel" rel="nofollow noopener noreferrer" target="_blank">#Intel</a> CPU was literally 7th gen - have gone through at least ~5 CPU upgrades since then. AMD GPUs? Stayed away from them and will continue to do so, even as a <a href="https://sakurajima.social/tags/Linux" rel="nofollow noopener noreferrer" target="_blank">#Linux</a> user. NVIDIA GPUs have been perfectly fine for me on <a href="https://sakurajima.social/tags/X11" rel="nofollow noopener noreferrer" target="_blank">#X11</a> before, and is perfectly usable (+ continually improving) on <a href="https://sakurajima.social/tags/Wayland" rel="nofollow noopener noreferrer" target="_blank">#Wayland</a> now - Intel Arc GPUs are also affordable and perfect for my <a href="https://sakurajima.social/tags/homelab" rel="nofollow noopener noreferrer" target="_blank">#homelab</a><span>/servers.<br><br></span>🔗 <a href="https://github.com/GPUOpen-LibrariesAndSDKs/AMF/wiki/GPU-and-APU-HW-Features-and-Support#amd-gpu-multimedia-hardware-features" rel="nofollow noopener noreferrer" target="_blank">https://github.com/GPUOpen-LibrariesAndSDKs/AMF/wiki/GPU-and-APU-HW-Features-and-Support#amd-gpu-multimedia-hardware-features</a></p>
♡ Eva Winterschön ♡<p>💾 Quick HomeLab Update 💾</p><p>As a follow up to this morning's iGPU 512M GART debugging (re: drm-61-kmod memory leak on amdgpu.ko), here are some pics. Reluctantly, the "ok fine" method for testing the memory leak allocation aspects involves using a non-integrated GPU which requires the same driver, for which this low-TDP single-slot AMD W7500 was acquired. Sometime tomorrow it will be installed in my workstation, which is the third chassis from the bottom (4U) situated above the two 5U chassis (HCI private cloud for GPU compute VMs).</p><p>More to follow...</p><p><a href="https://mastodon.bsd.cafe/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a> <a href="https://mastodon.bsd.cafe/tags/amd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>amd</span></a> <a href="https://mastodon.bsd.cafe/tags/ai" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ai</span></a> <a href="https://mastodon.bsd.cafe/tags/homelab" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>homelab</span></a> <a href="https://mastodon.bsd.cafe/tags/freebsd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>freebsd</span></a> <a href="https://mastodon.bsd.cafe/tags/linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linux</span></a> #</p>
Farbs<p>Shader Programmers:<br>Are vector ops more efficient than scalar (ie if I add two float4s is that the same cost as adding two floats) or did that stop being a thing 15 years ago?</p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/graphicsprogramming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>graphicsprogramming</span></a> <a href="https://mastodon.social/tags/programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>programming</span></a> <a href="https://mastodon.social/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a></p>
Dr. Moritz Lehmann<p>I just uploaded the 5000th <a href="https://mast.hpc.social/tags/OpenCL" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenCL</span></a> hardware report to <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@sascha" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>sascha</span></a></span>'s gpuinfo.org database! 🖖🥳 And guess what <a href="https://mast.hpc.social/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> I reserved the spot for: <a href="https://mast.hpc.social/tags/Intel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Intel</span></a> Arc B580 <a href="https://mast.hpc.social/tags/Battlemage" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Battlemage</span></a> 🟦<br><a href="https://opencl.gpuinfo.org/displayreport.php?id=5000" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">opencl.gpuinfo.org/displayrepo</span><span class="invisible">rt.php?id=5000</span></a><br>I have contributed 4.2% (211) of all entries. 🖖🫡</p>
Marc Tapages 🐰⏚🚲🎺<p>Hello les mastogamers, on se lance dans l'acquisition d'un PC pour le fiston : que recommandez vous comme carte graphique <a href="https://framapiaf.org/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a> pour jouer sous <a href="https://framapiaf.org/tags/linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linux</span></a> ?<br>On est parti sur la game RTX 4060 ou 3070, ou alors la radeon RX 7600.</p><p><a href="https://framapiaf.org/tags/jeuxvideo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>jeuxvideo</span></a></p>
Paul Houle<p>🖌️ Dynamic Register Allocation on AMD's RDNA 4 GPU Architecture</p><p><a href="https://chipsandcheese.com/p/dynamic-register-allocation-on-amds" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">chipsandcheese.com/p/dynamic-r</span><span class="invisible">egister-allocation-on-amds</span></a></p><p><a href="https://mastodon.social/tags/graphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>graphics</span></a> <a href="https://mastodon.social/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a> <a href="https://mastodon.social/tags/microelectronics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>microelectronics</span></a> <a href="https://mastodon.social/tags/engineering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>engineering</span></a> <a href="https://mastodon.social/tags/technology" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>technology</span></a> <a href="https://mastodon.social/tags/electronics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>electronics</span></a></p>
♡ Eva Winterschön ♡<p>Panic most recently used by lkpikmalloc ...</p><p>Well, that was fast... didn't even get a mouse cursor of a full MATE Desktop menu system load. Was yet to connect kgdb to COM1 (need to swap from minicom to do so)... makes me want a PCIe RS232 card (for "comconsole_pcidev") so that I have a few more COMs to play with on redirects. Gotta love these iGPU tash-bins eh? "It's better than not having a GPU right?" ... not really.''</p><p>Closed bug report from the drm-515-kmod, discussing amdgpu memory leak. so, maybe a new one in drm-61-kmod, would not be surprised.<br>- <a href="https://github.com/freebsd/drm-kmod/issues/258" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/freebsd/drm-kmod/is</span><span class="invisible">sues/258</span></a></p><p>Short term revision of approach:<br>----</p><p>1. Today via post arrives, an AMD Radeon Pro W7500 (single slot 8GB, Navi-whatever gen)<br>2. I'll block off the iGPU during loader.conf sequence, using a "pptdev" blackhole (not for VM pt, but maybe an experiment for a 14.1 VM with the known-good amdgpu version).<br>3. Known as: throw money at the problem?</p><p>Some hardware notes:<br>----</p><p>1. This is not a Nvidia GPU situation; there are several generations of cards in the room which have been cycled through the workstation during "hardware isolation" and "process of elimination" sequences. I know those are stable, and which gen cards require which nvidia driver versions for stability purposes. </p><p>2. This is not a FreeBSD kernel issue, nor a Xorg "Plain Jane FrameBuffer" situation. The kernel (14.0, 14.1, 14.2) is stable and fine, and the basic vt driver for non-4K display-port functionality works fine. I can work all day in a series of tmux windows with some fifty or so panes, but that's not quite the optimal experience.</p><p>3. The AMD iGPU (Raphael) maxes out default to 512MB GART VRAM, and it can handle 240Hz @ 4K all day with no issues as long as that 512M doesn't get used up... that is until the latest amdgpu kmod drm, which crashes whenever it feels like it. </p><p>Michael... yes yes, I do have a lot of hardware, but this issue has surpassed the Sunk Cost Fallacy and has become a consumate knowledge-requirement process. I must know where this is failing so horrendously, otherwise the operating rule of "if it doesn't fulfill its hardware destiny, it will get the hammer and flames"... and the hardware is too nice for that - plus I could involve Supermicro support since it's still in warranty, but a replacement motherboard or CPU for the iGPU isn't going to solve a kernel module issue. </p><p>In the interim, laptop life and tablet meetings are getting me by, mostly decently.</p><p>Debug items of interest:<br>----<br>intsmb0: &lt;AMD FCH SMBus Controller&gt; at device 20.0 on pci0<br>intsmb0: Could not allocate I/O space<br>device_attach: intsmb0 attach returned 6</p><p>drmn0: Fetched VBIOS from VFCT<br>amdgpu: ATOM BIOS: 102-RAPHAEL-008<br>drmn0: Trusted Memory Zone (TMZ) feature not supported<br>drmn0: PCIE atomic ops is not supported<br>drmn0: VRAM: 512M 0x000000F400000000 - 0x000000F41FFFFFFF (512M used)<br>[drm ERROR :amdgpu_bo_init] Unable to set WC memtype for the aperture base</p><p>Loader items of usage:<br>----<br># Multi-Console Output<br># boot output primary: TTY, standard monitor via UEFI<br># boot output secondary: COM1 RS232 Redirect (physical)<br># boot output tertiary: COM2 RS232 Redirect (BMC SoL)<br>ipmi_load="YES"<br>boot_mute="NO"<br>boot_verbose="YES"<br>verbose_loading="YES"<br>boot_multicons="YES"<br>boot_serial="YES"<br>console="efi,comconsole,comconsole"<br>comconsole_port1="0x3F8"<br>comconsole_speed1="115200"<br>comconsole_port2="0x2F8"<br>comconsole_speed2="115200"<br>hw.uart.console="io:0x3f8,br:115200 io:0x2f8,br:115200"</p><p><a href="https://mastodon.bsd.cafe/tags/amd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>amd</span></a> <a href="https://mastodon.bsd.cafe/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a> <a href="https://mastodon.bsd.cafe/tags/drm616kmod" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>drm616kmod</span></a> <a href="https://mastodon.bsd.cafe/tags/freebsd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>freebsd</span></a> <a href="https://mastodon.bsd.cafe/tags/debugging" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>debugging</span></a> <a href="https://mastodon.bsd.cafe/tags/engineering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>engineering</span></a> <a href="https://mastodon.bsd.cafe/tags/4amlife" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>4amlife</span></a> <a href="https://mastodon.bsd.cafe/tags/5amlife" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>5amlife</span></a> <a href="https://mastodon.bsd.cafe/tags/debuggingForever" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>debuggingForever</span></a> <a href="https://mastodon.bsd.cafe/tags/tiredOfDebugging" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>tiredOfDebugging</span></a> <a href="https://mastodon.bsd.cafe/tags/goddamnMemoryLeaks" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>goddamnMemoryLeaks</span></a> <a href="https://mastodon.bsd.cafe/tags/linuxDriversByAssociation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linuxDriversByAssociation</span></a> <a href="https://mastodon.bsd.cafe/tags/moreTerminals" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>moreTerminals</span></a> <a href="https://mastodon.bsd.cafe/tags/rs232" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rs232</span></a> <a href="https://mastodon.bsd.cafe/tags/tiredNowGoNap" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>tiredNowGoNap</span></a> <a href="https://mastodon.bsd.cafe/tags/friday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>friday</span></a></p>
Mika<p><span>ok ive to go now but the plan once i return ~2 hrs later is to dig thru my pendrives and use 1 to backup my current bios settings, use another to load up the latest stable bios version, take pics of my current bios settings, upgrade to the latest bios version, and then lastly to re-configure bios as close as possible to my current settings.<br><br>fingers crossed, my </span><a href="https://sakurajima.social/tags/Proxmox" rel="nofollow noopener noreferrer" target="_blank">#Proxmox</a> node would still be fine and hopefully, the ReBAR option would show up on my BIOS, cos rn on BIOS v4.6 (2020), it's not (even with CSM disabled, above 4G decoding enabled). My server hardware: <a href="https://sakurajima.social/tags/AMD" rel="nofollow noopener noreferrer" target="_blank">#AMD</a> Ryzen 7 1700, <a href="https://sakurajima.social/tags/ASRock" rel="nofollow noopener noreferrer" target="_blank">#ASRock</a> B450M Pro4 <a href="https://sakurajima.social/tags/motherboard" rel="nofollow noopener noreferrer" target="_blank">#motherboard</a>, and <a href="https://sakurajima.social/tags/Intel" rel="nofollow noopener noreferrer" target="_blank">#Intel</a> <a href="https://sakurajima.social/tags/ArcA380" rel="nofollow noopener noreferrer" target="_blank">#ArcA380</a> <a href="https://sakurajima.social/tags/GPU" rel="nofollow noopener noreferrer" target="_blank">#GPU</a>.</p>
Daniel Gibson<p>A second test release of my texture viewer is available, now:<br>Array textures (2D and cubemaps) are supported<br>- Integer textures are displayed in a (more) useful way<br>- Color channels can be easily swizzled by the user<br>- … if that's not enough, the fragment shader source can be edited in the program</p><p><a href="https://github.com/DanielGibson/texview/releases/tag/v0.0.2" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/DanielGibson/texvie</span><span class="invisible">w/releases/tag/v0.0.2</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/graphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>graphics</span></a> <a href="https://mastodon.gamedev.place/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a></p>
Marcus "MajorLinux" Summers<p>New GPU meta just dropped!</p><p>Nvidia announces RTX 5060 Ti and 5060 mainstream graphics cards - but VRAM counts are concerning </p><p><a href="https://www.eurogamer.net/digitalfoundry-2025-nvidia-announces-rtx-5060-ti-and-5060-mainstream-graphics-cards" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">eurogamer.net/digitalfoundry-2</span><span class="invisible">025-nvidia-announces-rtx-5060-ti-and-5060-mainstream-graphics-cards</span></a></p><p><a href="https://toot.majorshouse.com/tags/Nvidia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nvidia</span></a> <a href="https://toot.majorshouse.com/tags/RTX5060Ti" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5060Ti</span></a> <a href="https://toot.majorshouse.com/tags/RTX5060" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5060</span></a> <a href="https://toot.majorshouse.com/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://toot.majorshouse.com/tags/Hardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Hardware</span></a> <a href="https://toot.majorshouse.com/tags/VRAM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VRAM</span></a> <a href="https://toot.majorshouse.com/tags/PC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PC</span></a> <a href="https://toot.majorshouse.com/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://toot.majorshouse.com/tags/Tech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Tech</span></a></p>
Benjamin Carr, Ph.D. 👨🏻‍💻🧬<p><a href="https://hachyderm.io/tags/AMD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AMD</span></a> splits <a href="https://hachyderm.io/tags/ROCm" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ROCm</span></a> toolkit into two parts – ROCm <a href="https://hachyderm.io/tags/AMDGPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AMDGPU</span></a> drivers get their own branch under Instinct <a href="https://hachyderm.io/tags/datacenter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>datacenter</span></a> <a href="https://hachyderm.io/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> moniker<br>The new <a href="https://hachyderm.io/tags/datacenter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>datacenter</span></a> Instinct driver is a renamed version of the <a href="https://hachyderm.io/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a> AMDGPU driver packages that are already distributed and documented with ROCm. Previously, everything related to ROCm (including the amdgpu driver) existed as part of the ROCm software stack. <br><a href="https://www.tomshardware.com/pc-components/gpus/amd-splits-rocm-toolkit-into-two-parts-rocm-amdgpu-drivers-get-their-own-branch-under-instinct-datacenter-gpu-moniker" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">tomshardware.com/pc-components</span><span class="invisible">/gpus/amd-splits-rocm-toolkit-into-two-parts-rocm-amdgpu-drivers-get-their-own-branch-under-instinct-datacenter-gpu-moniker</span></a></p>
Daniel Gibson<p>Does anyone have a collection of .dds (and maybe also .ktx and/or .ktx2) textures I could use to test my texture viewer (<a href="https://github.com/DanielGibson/texview" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/DanielGibson/texvie</span><span class="invisible">w</span></a>)?</p><p>For DDS I only found test textures from GLI and unfortunately many of them are invalid/broken :-/<br>For KTX(2) I have the ones from libktx (and the broken ones from GLI).</p><p>Thanks in advance! :)</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/graphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>graphics</span></a> <a href="https://mastodon.gamedev.place/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a></p>
CEOTECH.IT<p>NVIDIA RTX 5060 e 5060 Ti ufficiali: potenza accessibile<br><a href="https://mastodon.social/tags/AI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AI</span></a> <a href="https://mastodon.social/tags/Blackwell" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Blackwell</span></a> <a href="https://mastodon.social/tags/Componenti" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Componenti</span></a> <a href="https://mastodon.social/tags/DLSS4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DLSS4</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/GDDR7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GDDR7</span></a> <a href="https://mastodon.social/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://mastodon.social/tags/Hardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Hardware</span></a> <a href="https://mastodon.social/tags/IntelligenzaArtificiale" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IntelligenzaArtificiale</span></a> <a href="https://mastodon.social/tags/Notizie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Notizie</span></a> <a href="https://mastodon.social/tags/Novit%C3%A0" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Novità</span></a> <a href="https://mastodon.social/tags/NVIDIA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NVIDIA</span></a> <a href="https://mastodon.social/tags/PC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PC</span></a> <a href="https://mastodon.social/tags/RayTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RayTracing</span></a> <a href="https://mastodon.social/tags/RTX5060" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5060</span></a> <a href="https://mastodon.social/tags/RTX5060Ti" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5060Ti</span></a> <a href="https://mastodon.social/tags/SchedeGrafiche" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SchedeGrafiche</span></a> <a href="https://mastodon.social/tags/SchedeVideo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SchedeVideo</span></a> <a href="https://mastodon.social/tags/TechNews" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TechNews</span></a> <a href="https://mastodon.social/tags/Tecnologia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Tecnologia</span></a> </p><p><a href="https://www.ceotech.it/nvidia-rtx-5060-e-5060-ti-ufficiali-potenza-accessibile/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">ceotech.it/nvidia-rtx-5060-e-5</span><span class="invisible">060-ti-ufficiali-potenza-accessibile/</span></a></p>
benzogaga33 :verified:<p>Proxmox Virtual Environment 8.4 est disponible <a href="https://linuxfr.org/news/proxmox-virtual-environment-8-4-est-disponible" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">linuxfr.org/news/proxmox-virtu</span><span class="invisible">al-environment-8-4-est-disponible</span></a> <a href="https://mamot.fr/tags/Virtualisation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Virtualisation</span></a> <a href="https://mamot.fr/tags/virtualisation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>virtualisation</span></a> <a href="https://mamot.fr/tags/proxmox" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>proxmox</span></a> <a href="https://mamot.fr/tags/debian" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>debian</span></a> <a href="https://mamot.fr/tags/linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linux</span></a> <a href="https://mamot.fr/tags/ceph" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ceph</span></a> <a href="https://mamot.fr/tags/sdn" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sdn</span></a> <a href="https://mamot.fr/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a></p>
Dima Pasechnik 🇺🇦 🇳🇱<p>Kaashif did the 4th year project with me 6 years ago, and, well, talks at PyCon next month:</p><p>&quot;When GPUs Make Python Slower: Patterns and Pitfalls &quot;</p><p><a href="https://us.pycon.org/2025/schedule/presentation/138/" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="ellipsis">us.pycon.org/2025/schedule/pre</span><span class="invisible">sentation/138/</span></a></p><p><a href="https://mathstodon.xyz/tags/python" class="mention hashtag" rel="tag">#<span>python</span></a> <a href="https://mathstodon.xyz/tags/GPU" class="mention hashtag" rel="tag">#<span>GPU</span></a></p>
Chi Kim<p>😂 Enjoy the startup sound for Nvidia DGX B200 . <a href="https://mastodon.social/tags/Nvidia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nvidia</span></a> <a href="https://mastodon.social/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://mastodon.social/tags/Sound" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Sound</span></a> <a href="https://www.youtube.com/watch?v=7BtNBv9JK6c" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=7BtNBv9JK6c</span><span class="invisible"></span></a></p>
GripNews<p>🌘 Shadertoys 移植至 Rust GPU<br>➤ 使用 Rust 開發 GPU 程式:以 Shadertoy 移植為例<br>✤ <a href="https://rust-gpu.github.io/blog/2025/04/10/shadertoys/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">rust-gpu.github.io/blog/2025/0</span><span class="invisible">4/10/shadertoys/</span></a><br>這篇文章介紹了將流行的 Shadertoy 著色器移植到 Rust GPU 的過程。Rust GPU 允許使用 Rust 程式語言編寫 GPU 程式,並將其編譯成 SPIR-V 格式,使其與 Vulkan 兼容。移植過程相對順暢,並展示了 Rust 在 CPU 和 GPU 之間共享程式碼的優勢,以及對 traits、泛型和宏的支持。此外,作者也回饋了 wgpu 和 naga 專案,修復了幾個問題,並鼓勵更多人參與 Rust GPU 的開發。<br>+ 哇,Rust 竟然也能開發 GPU 程式!這感覺很酷,以後可以嘗試用 Rust 寫一些圖形效果。<br>+ 聽起來 Rust GPU 解決了 CPU 和 GPU 之間資料共享的痛點,這真的很棒!期待未來能看到更多 Rust GPU 的應用。<br><a href="https://mastodon.social/tags/%E7%A8%8B%E5%BC%8F%E9%96%8B%E7%99%BC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>程式開發</span></a> <a href="https://mastodon.social/tags/Rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rust</span></a> <a href="https://mastodon.social/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://mastodon.social/tags/Shadertoys" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shadertoys</span></a></p>
Hacker News<p>Shadertoys Ported to Rust GPU</p><p><a href="https://rust-gpu.github.io/blog/2025/04/10/shadertoys/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">rust-gpu.github.io/blog/2025/0</span><span class="invisible">4/10/shadertoys/</span></a></p><p><a href="https://mastodon.social/tags/HackerNews" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HackerNews</span></a> <a href="https://mastodon.social/tags/Shadertoys" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Shadertoys</span></a> <a href="https://mastodon.social/tags/Rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rust</span></a> <a href="https://mastodon.social/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://mastodon.social/tags/Port" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Port</span></a> <a href="https://mastodon.social/tags/RustProgramming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RustProgramming</span></a> <a href="https://mastodon.social/tags/GraphicsProgramming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GraphicsProgramming</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.social/tags/ShaderDevelopment" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ShaderDevelopment</span></a></p>
WinFuture.de<p>Die <a href="https://mastodon.social/tags/GeForce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GeForce</span></a> <a href="https://mastodon.social/tags/RTX5060" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5060</span></a> Ti soll in Kürze erscheinen. Ein <a href="https://mastodon.social/tags/Benchmark" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Benchmark</span></a>-<a href="https://mastodon.social/tags/Leak" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Leak</span></a> zeigt jetzt erste <a href="https://mastodon.social/tags/Leistungsdaten" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Leistungsdaten</span></a> zur <a href="https://mastodon.social/tags/Grafikkarte" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Grafikkarte</span></a> von <a href="https://mastodon.social/tags/Nvidia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Nvidia</span></a>. Kann die <a href="https://mastodon.social/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> an den Erfolg ihrer Vorgängerinnen anknüpfen? <a href="https://winfuture.de/news,150301.html?utm_source=Mastodon&amp;utm_medium=ManualStatus&amp;utm_campaign=SocialMedia" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">winfuture.de/news,150301.html?</span><span class="invisible">utm_source=Mastodon&amp;utm_medium=ManualStatus&amp;utm_campaign=SocialMedia</span></a></p>