Wintermute_BBS<p>Here are the latest news regading my <a href="https://oldbytes.space/tags/TMSnake" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TMSnake</span></a> <a href="https://oldbytes.space/tags/game" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>game</span></a> for <a href="https://oldbytes.space/tags/rc2014" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rc2014</span></a> and <a href="https://oldbytes.space/tags/TMS9918a" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TMS9918a</span></a> <a href="https://oldbytes.space/tags/graphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>graphics</span></a>.</p><p>The video below shows the current state of affairs, and I've just added some limited <a href="https://oldbytes.space/tags/sfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sfx</span></a> to the game - however the recording below did not capture the beepy beeps for some reason.</p><p>There is one last tweak I need to add in terms of gameplay but the final release is "coming soon" ™️ 😏 </p><p><a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <br><a href="https://oldbytes.space/tags/retroprogramming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retroprogramming</span></a> <br><a href="https://oldbytes.space/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a><br><a href="https://oldbytes.space/tags/forth" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>forth</span></a> <br><a href="https://oldbytes.space/tags/dxforth" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dxforth</span></a></p>