Kevikev and I reconvene for some fantasy day saving!
Who knew cats could be so vicious?
The MajorLinux Show: SplitFridays with Kevikev (04/11/2025) – MajorLinux
https://majorlinux.com/the-majorlinux-show-splitfridays-with-kevikev-04-11-2025/
Kevikev and I reconvene for some fantasy day saving!
Who knew cats could be so vicious?
The MajorLinux Show: SplitFridays with Kevikev (04/11/2025) – MajorLinux
https://majorlinux.com/the-majorlinux-show-splitfridays-with-kevikev-04-11-2025/
Kevikev and I reconvene for some fantasy day saving!
Who knew cats could be so vicious?
The MajorLinux Show: SplitFridays with Kevikev (04/11/2025)
Kevikev and I reconvene for some fantasy day saving!
Who knew cats could be so vicious?
The MajorLinux Show: SplitFridays with Kevikev (04/11/2025) – MajorLinux
https://majorlinux.com/the-majorlinux-show-splitfridays-with-kevikev-04-11-2025/
#EA Exec Touts #AI Efficiency, Can't Explain 80-Hour Crunch Weeks
https://isglitch.com/article/2025-04-09-ea-exec-touts
@Dnmrules
Yo dejé de ver los videos de #kurzgesagt cuando salieron con uno haciendo loas al altruismo efectivo. En el fondo son de la secta #TESCREAL
Geleaktes Gameplay-Material von EAs Project Rene sorgt für Aufruhr in der #Sims-Community. Statt eines Next-Gen-Spiels zeigt das Video eine (enttäuschende) mobile Variante mit generischer Oberfläche. #EA https://winfuture.de/news,150034.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
I've been looking forward to these Hazelight games for some time and I think I may have come in at the best one to date!
Shout out to Kevikevshow (https://youtube.com/@KKSGamingVideos) for joining me in splitting some fiction!
The MajorLinux Show: SplitFridays with Kevikev (03/28/2025)
I mean, what do you expect from such a great game!
Split Fiction has broken not one, not two, but three world records
https://www.eurogamer.net/split-fiction-has-broken-not-one-not-two-but-three-world-records
I’ve been looking forward to these Hazelight games for some time and I think I may have come in at the best one to date!
Shout out to Kevikevshow (https://youtube.com/@kksgamingvideos) for joining me in splitting some fiction!
The MajorLinux Show: SplitFridays with Kevikev (03/28/2025)
https://majorlinux.com/the-majorlinux-show-splitfridays-with-kevikev-03-28-2025/
EA!
It's in the cloud!
Amazon Luna and Electronic Arts sign a multi-year deal, as Luna expands into more countries
Krise bei #Ubisoft: Nach 50 Prozent Umsatzeinbruch soll der Publisher die Ausgliederung seiner Kronjuwelen erwägen. Heimlich sprach man schon mit #Microsoft und #EA. Wird das Unternehmen jetzt ausgeschlachtet? https://winfuture.de/news,149815.html?utm_source=Mastodon&utm_medium=ManualStatus&utm_campaign=SocialMedia
A funny thing about #3DO is I was talking to Sega's former CEO, Tom Kalinske and I asked him about the 3DO M2 and Sega's involvement. But he revealed that #Sega had been in talks with 3DO at a high level in Japan to maybe release their own model of the original 3DO Interactive Multiplayer.
Then I spoke with #EA and 3DO founder Trip Hawkins and he said he believed the meetings were a cover to spy on his company.
@gbryant @gardiner_bryant also, I'm still a bit cautious regarding the C&C licenses of #EA's recent "OpenSourceing". Like the "To use the compiled binaries, you must own the game." here: https://github.com/electronicarts/CnC_Red_Alert/tree/main?tab=readme-ov-file#compiling-win32-only
Or the extra clauses in the LICENSE.md. Both might be #GPL incompatible? Also for both this C&C release and #OpenRA assets are not freely licensed.
In contrast, for #Warzone2100, #0ad and #7kaa are fully freely licensed. So I can directly install them on Debian.
On #WiiUWednesday here’s “Need For Speed: Most Wanted U”. This is a 2013 port of the 2012 racing game, the 19th title in the Need for Speed franchise, developed by Criterion Games & published by #EA. The #WiiU port was very well received & highly praised for the quality of the conversion.
#Nintendo
@gamingonlinux this makes me wonder, the OpenSource'ing from #EA should make it easier to create compatibility between the two for network gaming. (Though I guess you probably would want to use a more modern network protocol when possible - back then they were aweful, over the internet / on packet loss you'd get desynchronized game states on many games.)
Hablando de lanzadores "propios y molestos" como los de #Ubisoft o #EA acaban de anunciar que #SplitFiction (edita EA) va salir sin lanzador. ¡Bien!
EA 開源四款 C&C 即時戰略遊戲 希望開發社群可以延續經典
即時戰略遊戲現在雖然已經不是主流,但是在其黃金時期,《Command & Conquer》(終極動員令)就是經典之作,最近 Electronic Arts(EA)宣佈,將會把四款 C&C 經典作品的程式碼開源,讓開發社群可以繼續對遊戲作新的發展。
The post EA 開源四款 C&C 即時戰略遊戲 希望開發社群可以延續經典 appeared first on 香港 unwire.hk 玩生活.樂科技.
#遊戲情報 #C&C #ea #RTS
https://unwire.hk/2025/03/01/ea-just-released-source-code-for-a-bunch-of-old-command-and-conquer-games/game-channel/?utm_source=rss&utm_medium=rss&utm_campaign=ea-just-released-source-code-for-a-bunch-of-old-command-and-conquer-games
EA julkaisi legendaariset Command & Conquer -pelit avoimena lähdekoodina
Pelisarjan neljä ensimmäistä osaa on julkaistu nyt GPL-lisenssillä ja ne löytyvät Githubista.
https://dawn.fi/uutiset/2025/03/01/ea-command-conquer-avoin-lahdekoodi