Models and Representations for Fractal Social Organizations

pdfs.semanticscholar.org/f727/

Self-organization versus hierarchical organization - a mathematical investigation of the anarchist philosophy of social organization

by Evo Busseniers

Thank you for following me! @lain

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This video represents all the possible collaborative behaviours of 2 class-0, 2 class-1, and 2 class-2 roles in a social organization --
all the possible "teams" one can activate starting from those 6 roles.

Music is the famous Aria from Bach's BWV 1068. mathstodon.xyz/media/gXLkGJXXl

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Generalizing Zeckendorf's Theorem to f-decompositions
Article by Demontigny, Philippe and Do, Thao and Kulkarni, Archit and Miller, Steven J. and Moon, David and Varma, Umang
In collection: Unusual arithmetic
A beautiful theorem of Zeckendorf states that every positive integer can be uniquely decomposed as a sum of non-consecutive Fibonacci numbers...
URL: arxiv.org/abs/1309.5599
PDF: arxiv.org/pdf/1309.5599v1

Please consider submitting a paper to ANTIFRAGILE 2018!

in software and sociotechnical systems

@eden Nice to meet you, Eden-san! Thanks for following me. Merry Christmas :)

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"Using privacy software developed by @exodus, we discovered that by using clandestine app trackers, third parties are collecting and analyzing data entered into a wide variety of Google Play apps, including Pregnancy+ and Baby+."

mastodon.social/media/vajkQmGU

Systems, Resilience, and Organization: Analogies and Points of Contact with Hierarchy Theory

Freely available at sciencedirect.com/science/arti

Gottfried Wilhelm von Leibniz (July 1, 1646 – November 14, 1716)

ANTIFRAGILE 2018

5th Int.l Workshop on Computational Antifragility and Engineering

5/8/2018, Porto (P)

@cwebber Congrats!

ANTIFRAGILE 2018 - the 5th International Workshop on Computational Antifragility and Antifragile Engineering

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Solving Triangular Peg Solitaire
Article by Bell, George I.
In collection: Puzzles
We consider the one-person game of peg solitaire on a triangular board of arbitrary size. The basic game begins from a full board with one peg missing and finishes with one peg at a specified board location. We develop necessary and sufficient conditions for this game...
URL: arxiv.org/abs/math/0703865v6
PDF: arxiv.org/pdf/math/0703865v6
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